Requirements: Novice, Knowledge (Medicine) d6+, Healing d6+
A character with this Edge can get wounded soldiers up and fighting again in seconds. If the medic can get to a wounded Extra by the end of the round in which he was wounded, he can make an immediate Healing roll at –2. If the roll is successful, the victim is merely Shaken instead of Wounded and Incapacitated.
The Medic also receives a +2 to all Healing rolls (including natural healing rolls for his own wounds). Up to five companions traveling with the Medic! add the bonus to their natural healing rolls as well.