Special Transport

     Special transport is available to operators in the field consisting of a helicopter, armored humvee or similar vehicle and is available to the team for a single scene. The Special Transport perk costs 2 Resource Points if used in a local area, or 3 Resource Points for transport anywhere in the world and includes the necessary crew required to operate the vehicle and is available immediately if requisitioned during the mission briefing. If the team uses this perk during the mission, the normal rules for Field Requisitions should be used.
     Immediate Special Transport: In dire situations, the operator can call for an Emergency Evac or other transportation for himself and his team. This use of the perk costs 4 Resource Points and the time for extraction is at the GM’s prerogative, but should usually be within 2d4 hours.

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Special Transport

Ghost Squad Gatlin